Since it's annoying to get called a cheater or being suspected to be one, usually by the same muppets (Bond, shunt and a few more) I decided to give you some pointers on movement and behaviour as an infantrist.
First of all I'm pretty mediocre by inf.only standards and probably even worse by ESL standards, since I'm playing quite recklessly (hence I dislike campers and lazy snipers) and have atrocious aim, but I think for you people I could give you some advice to improve your movement and maybe your aim. If you don't believe that I'm mediocre just check my stats Guboshljop and Stalinsuncle . I opened Gubo around 2009 just to see if my stats/gaming had improved. Except for those ~450 hours with Gubo on your server, that's pretty much inf.only on the now gone servers from clans like ENG, Nachtgeister and GUS plus I'm playing BF2 on and off, usually with half a year break, when e.g. Diablo II fever strikes me)
I am no expert and there are a lot of gamers out there who are far better than me and can give you much better advice.
In General:
- The unrealistic crosshairs are much, much quicker and therefore better than ironsights/red dot sights except for long distance shots (I'd say >40m). You'll save time zooming in and out and still have the entire range of motion.
- Crouching is better then standing and both are much better then being prone (except when you're camping or maybe support) when getting into a fire fight. If you go prone, you'll lose maybe half a second until you are able to shoot again but are still suffering for maybe an additional second from aim penalty. Basically you're just lying there to get slaughtered, instead of supressing or even killing the enemy in that second, you idiotically wasted. If you want to prone, then do it after getting a few shots off and preferably behind a thanks-to-bf2-physics-impervious obstacle whilst lying on your medpack. But in cqc it's pretty useless, crouching already reduces your "size" substantially plus reduces the deviation of your gun almost instantly and if needed it's faster to run away. (Shunt do you remember how I told you it's your own frickin' fault to lie there? That's why it's stupid to do that probably 90% of the time)
- Running away solves a lot of problems (moving targets are harder to hit) especially when you're caught off guard drop to the floor and runaway which will keep you alive whilst you can make a
- Plan how to take out as many fuckers as possible and impose your game onto them. E.g. I often peek around a corner to lure a group of enemies out and mark them on the minimap (yay unrealistic gameplay). If they come towards me, I throw a nade strategically infront of that corner so it supports me gunning them down and injuring them or even kill them if they dare going round the corner. And keep in mind most of the time the are frightened bunnies who might jump or even just lie there to be relieved of their corporeal body. It all comes down to predicting where they will go and what they will do.
Check fatal1ty
[video=youtube;or-JeYWrkEg]http://www.youtube.com/watch?v=or-JeYWrkEg[/video]
- Spotting enemies on the minimap helps you and your team to keep track on where your enemies are going and maybe how many there are. Just hit Q + Left click when moving, so you use the time when not shooting productively. Either spotting or looking left and right. Like in reality every additional useful information keeps you alive.
- Practice with your pistol, because it will save your life when your primary weapons is out of ammo and gives you a ranged option if you're using the DAO.
Medic:
Drop your medipacks everywhere you are or where you will go. If you get surprised, use your medipack and run away preferably over the medipacks you already dropped. If you want to fight, make sure you're always either on a medipack or very close to one.
AT CQC:
If in a pinch and you're running around with the rockets, get the enemy roughly in the centre of your screen and shoot without zooming in and after that shot get out your DAO or other sideweapon. Time saved, probably killed him with the first shot.
Sniper:
Since this class is unrealistic anyway (where's my spotter ffs? and where's the wind), don't lie around in one spot on city maps, rather move behind the infantry (much closer to the action than a sniper should), from cover to cover and "quickscope". Routine is roughly. Get up, stand or crouch, look in the direction of your enemy, zoom in, align your shot quickly, shoot and zoom out in one motion (lc and rc), drop to the floor if you're not sure someone might have you in his sights. So basically you're doing almost the same movements as with the other infantry classes. (Although I'm not quite sure if I'm not pressing lc, y and then rc). Scatha plays a "combat sniper", but far more conservative than I would, 5hoo's even more conservative than him (that's why I think I'm playing recklessly in general.)
So how do I run around? Ingame I'm looking maybe 40% of the time on my minimap or on the big map, therefore you'll often see me running against obstacles or walls or heading in the wrong direction away from my squadleader for a few seconds, just to gather as much information as possible.
I also use an extremely high sensitivity. Less than one cm either left or right and I have covered more than 180°. Which very likely causes together with my crappy mouse my imo atrocious aim. But high sensitivity and my fingertip grip makes me extremely fast in cqc.
(Determine your grip style here: http://www.razerzone.com/mouseguide/ergonomic maybe Frankie's vid on aim helps you)
[video=youtube;1d_XsAzZS2w]http://www.youtube.com/watch?v=1d_XsAzZS2w[/video]
Gear:
Some of you might think it's down to gear I use or even macro (5hoo asked me that once). It's almost not important to being a half-decent player. Many movements like for my style of playing the sniper is simple practice, hitting first the left then the right mousebutton and then Y isn't that complicated, speed is down to practice. Same goes for reviving which with practice is easily done in about a second (Y, Leftclick, Y to get up and runaway again) for dying a lot less, just throw a medipack on the corpse so someone trying to shoot you has a harder time to kill you. Again hitting 3 or 4 keys in quick succession isn't brain surgery, is it?
During my BF2-"career" I've been using crappy hardware. 2006 I started out with a 1.6Ghz Turion notebook and mobile graphic chip running @1024x600(?) far below 60fps especially when explosions go off and a 5€ notebook mouse and giveaway mousepad. When that notebook died in 2008, I built a PC which I have been using ever since. I'm using a 65nm Athlon 64X2 @2,8Ghz (mind you the first Phenoms that came out that year, where with 2,2Ghz faster than that cpu, imagine how far behind you and maybe your intel gear that puts me) and used the integrated GPU (780G an onboard HD3200) with the same settings (1024x600 with everything off) but far higher fps than before. Plus I upgraded to a sub 15€ Microsoft mouse, but still using crappy pads. Due to that low resolution I couldn't play vehicles effectively, since at long distance I couldn't see any enemies. This year I finally bought a passive dGPU (HD7750) since I wanted/needed openCL acceleration, which allows me to fully use my 1200p Eizo-Screen with BF2 @1200p~60fps and me being regularly in vehicles. Currently I'm planning to get a gaming mouse plus pad, although I fear that improvement to my aim will lead those aforementioned muppets to ban me, since they don't know any better. (Probably I'll get banned even sooner, but won't be a big problem DayZ standalone is coming .)
If you're getting more than 60fps and still blame your equipment or your opponent, it's your own frickin' fault und you are an utter pillock!
PS: I wish there was [spoilers] [/spoilers] in order to hide dribble I wrote about me and my gear instead of reducing font size.
First of all I'm pretty mediocre by inf.only standards and probably even worse by ESL standards, since I'm playing quite recklessly (hence I dislike campers and lazy snipers) and have atrocious aim, but I think for you people I could give you some advice to improve your movement and maybe your aim. If you don't believe that I'm mediocre just check my stats Guboshljop and Stalinsuncle . I opened Gubo around 2009 just to see if my stats/gaming had improved. Except for those ~450 hours with Gubo on your server, that's pretty much inf.only on the now gone servers from clans like ENG, Nachtgeister and GUS plus I'm playing BF2 on and off, usually with half a year break, when e.g. Diablo II fever strikes me)
I am no expert and there are a lot of gamers out there who are far better than me and can give you much better advice.
In General:
- The unrealistic crosshairs are much, much quicker and therefore better than ironsights/red dot sights except for long distance shots (I'd say >40m). You'll save time zooming in and out and still have the entire range of motion.
- Crouching is better then standing and both are much better then being prone (except when you're camping or maybe support) when getting into a fire fight. If you go prone, you'll lose maybe half a second until you are able to shoot again but are still suffering for maybe an additional second from aim penalty. Basically you're just lying there to get slaughtered, instead of supressing or even killing the enemy in that second, you idiotically wasted. If you want to prone, then do it after getting a few shots off and preferably behind a thanks-to-bf2-physics-impervious obstacle whilst lying on your medpack. But in cqc it's pretty useless, crouching already reduces your "size" substantially plus reduces the deviation of your gun almost instantly and if needed it's faster to run away. (Shunt do you remember how I told you it's your own frickin' fault to lie there? That's why it's stupid to do that probably 90% of the time)
- Running away solves a lot of problems (moving targets are harder to hit) especially when you're caught off guard drop to the floor and runaway which will keep you alive whilst you can make a
- Plan how to take out as many fuckers as possible and impose your game onto them. E.g. I often peek around a corner to lure a group of enemies out and mark them on the minimap (yay unrealistic gameplay). If they come towards me, I throw a nade strategically infront of that corner so it supports me gunning them down and injuring them or even kill them if they dare going round the corner. And keep in mind most of the time the are frightened bunnies who might jump or even just lie there to be relieved of their corporeal body. It all comes down to predicting where they will go and what they will do.
Check fatal1ty
[video=youtube;or-JeYWrkEg]http://www.youtube.com/watch?v=or-JeYWrkEg[/video]
- Spotting enemies on the minimap helps you and your team to keep track on where your enemies are going and maybe how many there are. Just hit Q + Left click when moving, so you use the time when not shooting productively. Either spotting or looking left and right. Like in reality every additional useful information keeps you alive.
- Practice with your pistol, because it will save your life when your primary weapons is out of ammo and gives you a ranged option if you're using the DAO.
Medic:
Drop your medipacks everywhere you are or where you will go. If you get surprised, use your medipack and run away preferably over the medipacks you already dropped. If you want to fight, make sure you're always either on a medipack or very close to one.
AT CQC:
If in a pinch and you're running around with the rockets, get the enemy roughly in the centre of your screen and shoot without zooming in and after that shot get out your DAO or other sideweapon. Time saved, probably killed him with the first shot.
Sniper:
Since this class is unrealistic anyway (where's my spotter ffs? and where's the wind), don't lie around in one spot on city maps, rather move behind the infantry (much closer to the action than a sniper should), from cover to cover and "quickscope". Routine is roughly. Get up, stand or crouch, look in the direction of your enemy, zoom in, align your shot quickly, shoot and zoom out in one motion (lc and rc), drop to the floor if you're not sure someone might have you in his sights. So basically you're doing almost the same movements as with the other infantry classes. (Although I'm not quite sure if I'm not pressing lc, y and then rc). Scatha plays a "combat sniper", but far more conservative than I would, 5hoo's even more conservative than him (that's why I think I'm playing recklessly in general.)
So how do I run around? Ingame I'm looking maybe 40% of the time on my minimap or on the big map, therefore you'll often see me running against obstacles or walls or heading in the wrong direction away from my squadleader for a few seconds, just to gather as much information as possible.
I also use an extremely high sensitivity. Less than one cm either left or right and I have covered more than 180°. Which very likely causes together with my crappy mouse my imo atrocious aim. But high sensitivity and my fingertip grip makes me extremely fast in cqc.
(Determine your grip style here: http://www.razerzone.com/mouseguide/ergonomic maybe Frankie's vid on aim helps you)
[video=youtube;1d_XsAzZS2w]http://www.youtube.com/watch?v=1d_XsAzZS2w[/video]
Gear:
Some of you might think it's down to gear I use or even macro (5hoo asked me that once). It's almost not important to being a half-decent player. Many movements like for my style of playing the sniper is simple practice, hitting first the left then the right mousebutton and then Y isn't that complicated, speed is down to practice. Same goes for reviving which with practice is easily done in about a second (Y, Leftclick, Y to get up and runaway again) for dying a lot less, just throw a medipack on the corpse so someone trying to shoot you has a harder time to kill you. Again hitting 3 or 4 keys in quick succession isn't brain surgery, is it?
During my BF2-"career" I've been using crappy hardware. 2006 I started out with a 1.6Ghz Turion notebook and mobile graphic chip running @1024x600(?) far below 60fps especially when explosions go off and a 5€ notebook mouse and giveaway mousepad. When that notebook died in 2008, I built a PC which I have been using ever since. I'm using a 65nm Athlon 64X2 @2,8Ghz (mind you the first Phenoms that came out that year, where with 2,2Ghz faster than that cpu, imagine how far behind you and maybe your intel gear that puts me) and used the integrated GPU (780G an onboard HD3200) with the same settings (1024x600 with everything off) but far higher fps than before. Plus I upgraded to a sub 15€ Microsoft mouse, but still using crappy pads. Due to that low resolution I couldn't play vehicles effectively, since at long distance I couldn't see any enemies. This year I finally bought a passive dGPU (HD7750) since I wanted/needed openCL acceleration, which allows me to fully use my 1200p Eizo-Screen with BF2 @1200p~60fps and me being regularly in vehicles. Currently I'm planning to get a gaming mouse plus pad, although I fear that improvement to my aim will lead those aforementioned muppets to ban me, since they don't know any better. (Probably I'll get banned even sooner, but won't be a big problem DayZ standalone is coming .)
If you're getting more than 60fps and still blame your equipment or your opponent, it's your own frickin' fault und you are an utter pillock!
PS: I wish there was [spoilers] [/spoilers] in order to hide dribble I wrote about me and my gear instead of reducing font size.