Hahaha :welsh:Not sure I'm ready to be bum raped by again EA so soon.
Hahaha :welsh:Not sure I'm ready to be bum raped by again EA so soon.
That's why we like you mari.... just getting straight down & dirty
and having to do certain things...just want to get down to the action!
Well I wasn't really impressed by the trailer (thought maybe because it's all sp) first thing aren't all the vehicles in it the same as BF3? I noticed that fucking sun is back to blind everyone, I still don't know why Dice ruin their level design with massive lens flare. Also I wish they would concentrate on mp for BF and leave the story telling to the BC series. I will still buy it lol but I hope they improve mp from BF3 so it's actually a different game, and make it so this isn't just essentially a bf3 map pack (also less of the fucking large maps which are barren where air and tanks kill everything).
Basically it looks like they just took bf3 and MoH and shoved them together
(Also is it just me or does this look like it's played on console? The movement is extremely smooth for a mouse)
Because cod is tiny corridor shooter maps, I'm not saying I don't want large maps or no vehicle fighting as that is what the series items about. Im saying I don't want maps like we got in the bf3 addons which compared to bf2 maps feel extremely barren and empty and unbalanced.
Like the armored kill maps completely shit and boring especially compared to the large bf2 maps.
Because cod is tiny corridor shooter maps, I'm not saying I don't want large maps or no vehicle fighting as that is what the series items about. Im saying I don't want maps like we got in the bf3 addons which compared to bf2 maps feel extremely barren and empty and unbalanced.
Like the armored kill maps completely shit and boring especially compared to the large bf2 maps.
Also 3D spotting doesn't help, you can't sneak or hid from helos in trees etc as you have a massive triangle above your head, unlike bf2 where people had to check the mini map.thats it.
best example is the dragon valley map from bf2. such a great map we need on bf3 or bf4 too. but in that fact it isnt the great of the map what make it so nice. alone from there are some maps on big hills you have a good advantage to defend this map also as infantry against tanks or apc.
alone this height differentials where armor slowed down while get up doing a lot of the balance of this map.
the point are the bridges, trenches or the big see in the middle. or the flag on the peninsula where you normaly not drive with a vehicle.
all this are barriers for vehicles so they cant drive directly from flag to flag in a straight line and give infantry players the needed advantage to balance the game.
all this dice missed on the new maps . the put some little stones, rocks or what ever on the map but none of them brake realy down the vehicles. or if it does on the one aromered kill map with the snow hills the airvehicle / airship unbalance the map together with the fact that there are only small corridors you can go / drive from flag to flag.
realy i think dragon valley is the key to get a good map on bf3/bf4. this map had normaly a brilliant balance for all kind of player.
And include at least 50% of maps as IO maps so there is an alternatived to the vehiclewhores!!
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